Phone chat listen
Players dispute whether or not the Phone Guy is actually an ally, as it seems odd that he insists that they stay and downplays the situation instead of telling them to quit or leave immediately.
While he may be a forced ally, he is the only one the player has.
Uh, they're left in some kind of free roaming mode at night. Something about their servos locking up if they get turned off for too long. I-It's amazing that the human body can live without the frontal lobe, you know? This is likely because he was working the day shift during the time, and did not truly understand the danger until taking over the night watch. So eventually they stopped trying and left him as some 'take apart and put back together' attraction. I think the employees refer to him as just "The Mangle." Uh... They interact with the kids just fine, but when they encounter an adult, they just...stare. Uh, I think the name of the place was..."Fredbear's Family Diner" or something like that. Uh we have one more event scheduled for tomorrow, a birthday.
Uh, they used to be allowed to walk around during the day too. Uh, now concerning your safety, the only real risk to you as a night watchman here, if any, is the fact that these characters, uh, if they happen to see you after hours probably won't recognize you as a person. The only time he ever shows a sense of urgency in his voice is on Night 6's phone call, where he seems almost angry. Uh, hello and welcome to your new summer job at the new and improved Freddy Fazbear's Pizza. Oh, hey, before I go, uh, I wanted to ease your mind about any rumors you might have heard lately. Uh, our guard during the day has reported nothing unusual. Okay, well anyway, hang in there and I'll talk to you tomorrow. It's been closed for years though, I doubt we'll be able to track anybody down. You’ll be on day shift, wear your uniform, stay close to the animatronics, make sure they don’t hurt anyone okay, uh for now just make it through the night, uh when the place eventually opens again I’ll probably take the night shift myself. Phone Guy also appears in Five Nights at Freddy's 3, present in the training tapes.
Try not to nudge or press against any of the spring locks inside the suit. Do not breathe on the spring locks, as moisture may loosen them, and cause them to break loose.
In the case of the spring-locks come loose while you are wearing the suit, please try to maneuver away from populated areas before bleeding out, as to not ruin the customers' experience.
For ease of operation, the animatronics are set to turn and walk towards sounds they hear which is an easy and hands-free approach to making sure the animatronics stay where the children are for maximum entertainment/crowd-pleasing value.
You may have noticed there are no doors for you to close, heh. And even though your flashlight can run out of power, the building cannot. First and most discussed is how to operate the mascots while in animatronic form.So if-if you can’t find something, or someone, on your cameras, be sure to check the door lights. Uh, not that you would be in any danger, of course. Also, check on the curtain in Pirate Cove from time to time. Anyway, I'm sure you have everything under control! So our temporary solution is this: there's a music box over by the Prize Counter, and it's rigged to be wound up remotely. I don't think a Freddy mask will fool it, so just don't forget the music box. The original Phone Guy is unchanged for the most part though, here, he is a lot more formal and less expressive, likely because he is speaking as an instructor rather than talking to the player off-hours. We found some-some great new relics over the weekend. So-uh lemme just update real quick, then you can get to work. Uh, for now just get comfortable with the new setup, um...The character in there seems unique in that he becomes more active if the cameras remain off for long periods of time. So just, every once in a while, switch over to the Prize Counter video feed and wind it up for a few seconds. Like, the attraction opens in like, a week, so we had to make sure everything works, and nothing catches on fire! You can check the security cameras over to your right with a click of that blue button.You can put it on anytime, and leave it on for as long as you want. Uh, see, I told you your first night wouldn't be a problem. Uh, by now I'm sure you've noticed the older models sitting in the back room. The smell...uh, so the company decided to go in a whole new direction and make them super kid-friendly. If for some reason he activates during the night and you see him standing at the far end of the hall, just flash your light at him from time to time. Y'know, use this to reboot any systems that may go offline. So, in trying to make the place feel vintage we may have overdone it a bit, hehe... So, I thought we could, like, have them playing, like, over the speakers as people walk through the attraction. But I have an even better surprise for you, and you're not gonna believe this- we found one. Uh-oh-uh gotta go man- uh, well-well look, i-it's in there somewhere, I'm-I'm sure you'll see it. Uh, these tapes will provide you with much needed information on how to handle/climb into/climb out of mascot costumes.Eventually anything that wandered in, will wander back out. Uh, check the lights, put on the Freddy head if you need to, uh, keep the music box wound up, piece of cake. Uh, those older ones shouldn't be able to walk around, but if they do, the whole Freddy head trick should work on them too, so, whatever. Those older models would always get disoriented with bright lights. Uh, come to think of it, you might want to try that on any room where something undesirable might be. Okay, I'll leave you with some of this great audio that I found! Right now, we have two specially designed suits that double as both animatronics and suits.
When using an animatronic as a suit, please ensure that the animatronic parts are tightly compressed and fastened by the spring locks located around the inside of the suit.